0813: Shaman DoT spells tick too many times on OJ mobs

Reported by ☆ Shingles at Wed, 18 May 2016 02:33:17 UTC
gamemechanic bug
invalid

Description

Casting the lvl 15 Shaman DoT spell Fungal Disintegration, the spell ticked 7 times against orange con mobs but only 6 times against yellow and blue con mobs. Regardless of whether it is 6 or 7 ticks, it should be consistent regardless of the mob's con.

Reproduction Steps

1. Take a shaman and cast a DoT spell (Fungal _____ ) against an orange con mob
2. Note that damage is dealt 7 times by the spell.
3. Cast the same DoT spell against a blue or yellow con mob. Note that damage is only dealt 6 times.

Intended Behavior

Make the number of ticks consistent regardless of mob con. I can't find whether it should be 7 or 6. Seems like it should be 6 if the first tick happens at time 0, then 4/8/12/16/20, then next tick would happen after the 24 sec duration was up.

Evidence

Still working on producing evidence, but I can't imagine this is the intended behavior.

Status

Issue was invalid:
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2 players say this report is valid, 0 disagree

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