0530: AF amount from armor adds less then it should to total AF

Reported by ★ Disrupter at Thu, 12 May 2016 21:32:03 UTC
worldbuild bug
invalid

Description

I have a yelow con chain boots AF 20 to my arms lvl 10 ,it should add 23 AF to my total AF but instead it adds just 5 AF to my total AF. And same happends with 3 parts..

At the same time in the second picture from 22 total AF i have ..when i dress up the leather jerkin with 15 AF i end up with 54 AF total..when it should be 22+15= 37 AF


My total AF is 79 as shown but after i counted all the parts it should actually be 96AF ( i have 2 green parts and 1 blue) .Considering the chain i have yelow con 23 AF each piece gives i should be able to factor 23AF x 6 =138AF

That is a very biog diference and it makes lvling so much harder because AF= absorb ..thus you get hit for much more i should have 138 AF if i buy all 6 pieces of chain but i m prety sure it wount ..it will be 79.

Reproduction Steps

1. take a lvl 10 character and buy 4 parts of chain armour yelow con and 2 parts green con
2. put them all on the char
3. undres( you can also dress ) one by one the armor parts and look at total AF and how much AF should actually remain or give

Intended Behavior

Corect in the code so the effective AF of an armour part will be added corectly to total AF because at the moment instead of 23 AF in my case it adds just 5 AF .

Evidence

the screenshots i took now 21.05.2016 at 22:32 GMT confirming what i said , and the fact that you can reproduce what i reported anytime ingame .

Status

Issue was invalid:
Closed by reporter

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