0053: Mob pathing not followed on hills and cause mob to disappear

Reported by 🌟 Allister at Sat, 07 May 2016 19:50:03 UTC
worldbuild bug
duplicate

Description

Mobs around DF on Hills are glitching under textures and staying on the same spot instead of coming to aggro when pulled.
Some follow incorrect paths going back and forward
Losing sight of the mobs makes you lose target

Reproduction Steps

1. Go near DF mid
2. Pull a manes daemon poping around the edges of the hills
3. Mob stay in place not reacting with casts, glitches when attacked in contact

Intended Behavior

check the texture glitch and pathing around this/those spots
change pop spot

Evidence

Mobs should aggro directly when debuffed/casted
Mobs should not disappear under tectures

Status

Issue is a duplicate: #15
6 players say this report is valid, 0 disagree

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