4865: Small werewolf pelts dont stack

Reported by ☆☆☆ Nanosolo at Mon, 26 Nov 2018 22:17:56 UTC
worldbuild bug
new
0 confirmations

Description

When killed, werewolf skulkers (Skona Ravine in Midgard) have a chance to drop a small werewolf pelt. After killing some ww sklulkers, you will see 4 stack of small werewolf pelt in your inventory, all with the same name and with differentes quantities. A drop will increase one of the 4 stack. Seem depend of the position of the mob.

Reproduction Steps

1. go to Skona Ravine (30200, 7000)
2. kill werewolf skulkers (lvl24 to 27 approx) drop rate is slow, kill at least 20 of them.
3. Check your inventory at each drop: the pelt create a stack if none exist OR goes in the previous stack OR create a new stack. max 4 differents stacks are created, then filled. Of course, news statcks are added if the previous are full.

Intended Behavior

All pelts should stack together until the stack is full, then create a new stack, as intented for all items, as many and many other items do in the game.

I made an /appeal in game, month ago, for the same problem with Frost Giants in Yggdra Forest, for an identical reason (but another loot item). Abydos was here, told me he will correct the problem, and effectively the problem was solved the next day.
So ask Abydos how to solve the same problem with werewolf skulkers.
Thank you.

Evidence

As indicated in "Intended Behavior" section:
I made an /appeal in game, month ago, for the same problem with Frost Giants in Yggdra Forest, for an identical reason (but another loot item). Abydos was here, told me he will correct the problem, and effectively the problem was solved the next day.
So ask Abydos how to solve the same problem with werewolf skulkers.
Thank you.

Status

issue is new, and needs confirmation
requires 3 more confirmations
votes (priority): 0
0 players say this report is valid, 0 disagree

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