It's a task I keep putting off as low priority, but I'd like to see implemented.
Simply put: Some monsters should drop "Poisons" as loot.
1. Kill a certain Monster that should drop poisons, such as a Forest Spider in Vanern Swamp.
http://camelot.allakhazam.com/item.html?citem=4241 (Personally obtained during my ventures on Live servers.)
2. Poison appear in inventory.
3. Apply Poisons as appropriate assassin.
Discover what Poisons should drop from what Monsters.
Apply to Gameworld Worldbuild.
Missing features goes noticed whilst journeying on Live to test other things.
issue has been confirmed
votes (priority): 1