4572: Dropped POISONS Loot Missing

Reported by Gnome at Fri, 12 Jan 2018 02:20:12 UTC
worldbuild bug
1 votes


It's a task I keep putting off as low priority, but I'd like to see implemented.

Simply put: Some monsters should drop "Poisons" as loot.

Reproduction Steps

1. Kill a certain Monster that should drop poisons, such as a Forest Spider in Vanern Swamp.

http://camelot.allakhazam.com/item.html?citem=4241 (Personally obtained during my ventures on Live servers.)

2. Poison appear in inventory.

3. Apply Poisons as appropriate assassin.

Intended Behavior

Discover what Poisons should drop from what Monsters.
Discover Drop%Chance
Apply to Gameworld Worldbuild.


Missing features goes noticed whilst journeying on Live to test other things.


issue has been confirmed
votes (priority): 1


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