4268: Animist line of sight turrets are broken

Reported by ☆ Shroomies at Fri, 09 Jun 2017 12:47:01 UTC
gamemechanic bug
confirmed
3 votes

Description

In every dungeon so far I have tried it and continue to pull monsters through the walls instead of within the walls

Reproduction Steps

1. Make any animist turret that does damage or set pet on aggro
2. Place a shroom in a dungeon where you SHOULD only hit one monster
3. Watch them come flying through the walls. For example, in TC pulls arachnids at the worms although they are far below, in SD Pulls through walls, in Muire pulls the whole dungeon almost

Intended Behavior

Pull only within wall's line of sight or ramp line of sight

Evidence

I don't know what to put here, but it really makes it so animists can level as bombers or in open spaces

Status

issue has been confirmed
votes (priority): 3
3 players say this report is valid, 0 disagree

Comments

Note: You need to be logged in to post comments.
Loading Comments...