Charge does not return user to normal speed after ending.
1. Begin running
2. Initiate charge
3. When charge ends, notice you are now sprinting
Return the user to the previous state (If not sprinting, not continue sprinting)
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Dark Age of Camelot
Version 1.53 Release Notes
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Additionally, we've added a new (level-based) ability called "Charge", learned by Blademasters, Mercenaries, and Berserkers only, at 40th level. To charge, the tank selects an enemy, and initiates this ability. When active, the tank sprints at full sprint speed, with no endurance loss, for 10 seconds towards the target. If he breaks off, or changes target, or the 10 seconds expires, the tank goes back to normal running speed. Can be used every 5 minutes.
issue is new, and needs confirmation |
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votes (priority): 2 |
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