3315: Minstrel Pet actions stop after one charm resists

Reported by ☆ Mikhal at Mon, 23 Jan 2017 14:40:14 UTC
gamemechanic bug
invalid

Description

After charming a mob with the minstrel skill "captivating melodies" ( first charm in line -can not speak for higher skills because minstrel is lvl 8 atm)) the mob starts to stop doing anything after one charm was resistet although the next one hits again. I tried charming orange/red mobs. All worked fine. One resist and the mob sometimes in an instant, after the fight or after standing up again starts to move like a snail with a 95%snare on it, it doesn`t react to pet commands, doesn`t fight anymore or uses any skills like heals etc... If I release the pet and charm it again it all works fine until the next resist. Then it starts from the beginning. I tried it with different mobs ( for example: devout filidh, bandit thaumaturge, bandit henchman, filidh...) but it was always the same.

Reproduction Steps

1. Take a minstrel with the first charm skill (maybe count for higher ones too, I don`t know)
2. charm one ora/red humanoid mob
3. wait until first resist comes and then try to do something with the mob like killing another one (because sometimes the bug comes after a moment)

Intended Behavior

Pet should always do something because I am holding it all the time so they should act like I a normal pet

Evidence

Never heard of such an issue the whole time I have played on live so I think its a bit buggy because no one would take a minstrel with them if they have to recharm their pets everytime after a resist

Status

Issue was invalid:
See Comment
3 players say this report is valid, 0 disagree

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