3027: Nisse's Lair mob: "sand lizard hatchling" possibly bugged

Reported by Devious at Mon, 09 Jan 2017 05:58:03 UTC
gamemechanic bug
1 confirmations


My group decided to venture in to Nisse's Lair today. It was a group of 5 of us. We didn't stick around long because the "sand lizard hatchling" mobs destroyed our group in a matter of seconds.

The audio triggers they play when attacking seemed to be going off multiples of times a second and would destroy even our tank in a matter of a second or two. They were even capable of hitting from range, and managed to kill our healer who was in the process of running and was quite a distance away and around a corner.

Reproduction Steps

1. Zone in to Nisse's Lair
2. Pull "sand lizard hatchling"
3. Get rekt because they seem to be hitting way to fast

Intended Behavior

The amount of damage the mobs do should be toned down, or their speed between attacks needs to be adjusted.


My only evidence is no one is killing them because they are way to hard to deal with for their given level.

I've never played DAoC before, but I'm playing with some experienced players who believe they aren't tuned properly.


issue is new, and needs confirmation
requires 2 more confirmations
votes (priority): 1
1 player says this report is valid, 0 disagree


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