2930: death spam is color coded

Reported by ☆☆☆ t10y at Sat, 31 Dec 2016 08:50:22 UTC
gamemechanic bug
invalid

Description

Death spam on Uthgard currently is color coded AND states where the person was killed.

This has a HUGE impact on balance as you can find out where the enemies are without messaging the person who was killed. This is no different than the party menu showing who is mezzed or has a status issue.

Reproduction Steps

1. See deathspam
2. Get all the information about who killed who, where and what realm killed them
3. Ponder life.

Intended Behavior

Death spam should just be:

"John was killed by Mary"

And nothing more. This is not a quality of life feature, it affects balance.

Evidence

https://www.youtube.com/watch?v=5f-U-rIX-CU&list=PL9B6DE67DBBB7B24D&index=4

1:34 in this video which was released in during TOA and still shows death spam not color coded or giving away a player position.

Status

Issue was invalid:
Working as Intended
1 player says this report is valid, 3 disagree

Comments

Loading Comments...