2580: General issue with display of cooldowns (ra and spells)

Reported by 🌟 Greenpeace at Wed, 14 Sep 2016 19:40:59 UTC
gamemechanic bug
new
0 confirmations

Description

Not gamebreaking but it may confuse people.
When using a debuff(5sec cooldown) or bolt (20sec cooldown) or any RA (5-30min cooldown) and then for example going to recreate or reorganize your quickbarslots and put new icons of your just used spell/RA, the cooldown-timer will always start to display the maximum duration for its cooldown.

Example for boltspell: Different displaying cooldowns if you used bolt and dragdrop new bolts onto your bar, each will always start their own cooldown as 20seconds.

https://www.youtube.com/watch?v=CHcU37v2VeM

Or if you launched MCL(5min cooldown)and wait X seconds, put a new MCLicon on your quickbar it will display the cooldown starting at 5:00, even if its not true. Its just a displayissue, but still odd.

Reproduction Steps

1. Log any class having access to debuff,bolt or RA
2. Place spell /ra on your quickbar
3. Use your spell and get the cooldown
4. Now drag+drop a new icon for same spell/ra
5. Notice the timer seems to incorrectly starting from 100% cooldownduration.

Intended Behavior

Fix the display if possible. Even if you remaking or optimizing your qbars the cooldown for each spell/RA should always refresh and show the correct cooldown.

Evidence

Cooldown displays were made to make it easier, not to confuse people!
Gonna add live fraps later, if really neeeded^^

Status

issue is new, and needs confirmation
requires 3 more confirmations
votes (priority): 2
0 players say this report is valid, 0 disagree

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