2413: Wrong door mechanics: "Mile Fort Gate is already destroyed!"

Reported by ★★ Whey at Thu, 25 Aug 2016 13:06:45 UTC
gamemechanic bug
confirmed
12 votes

Description

The Mile Gate bottleneck has been used to prevent zergs passing by, so more and more ppl shown up, resulting in huge zerg fights. -> https://www.youtube.com/watch?v=ONVL0-now5k#t=00m36s

The door mechanics, so the possiblity to AoE the doors -even if they are broken- made this possible, but on Uthgard 2.0 they are not correctly implemented. As you can see in this video, it was possible to AoE broken doors. -> https://www.youtube.com/watch?v=JtkJ61LBSg8#t=03m18s

Now, this is not just a zerg issue, it also cuts out the tactical advantage you can benefit of while running solo/smallman/8man, using the doors in all kind of ways.

Reproduction Steps

1. Create any char with AoE spells.
2. Move to any Mile Fort Gate with broken doors.
3. Try to AoE the door and you will get the message "Mile Fort Gate is already destroyed!"

Intended Behavior

It should be possible to attack Mile Gate and Keep doors at any time, also when they are broken.

Evidence

https://www.youtube.com/watch?v=JtkJ61LBSg8#t=03m18s

Status

issue has been confirmed
votes (priority): 12
6 players say this report is valid, 0 disagree

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