0178: Spiritmaster Focus Pulling Pet Slides when should be still

Reported by ☆☆ Kwesi at Mon, 09 May 2016 02:11:57 UTC
gamemechanic bug
duplicate

Description

When using a spiritmaster pet to focus pull a monster, the pet is directed to stay and fight but then the pet begins to walk backwards into a wall. Or sometimes it walks the monsters backwards when it should be in place fighting the monsters.

So either the monster makes it walks backwards or it walks the monster backwards when it should be standing still fighting. The spiritmaster pet begings to walk, it slides a little like it's glitching, in the video I have provided It gets stopped up against a wall.

This occured in Nisse's Lair against a tomte and also against the wolves in the beginning middle room. It was a level 9 Spiritmaster and did not occur with focus pulling anywhere else at earlier levels.

Reproduction Steps

1. Take Spiritmaster to Nisse's Lair
2. Focus Pull a Mob with Pet and instruct pet to stay
3. Watch the pet slide or walk backwards, forwards when it should be standing still fighting.

Intended Behavior

When focus pulling, you instruct a pet to attack a monster then you can tell the pet to stop and just fight in a location, and it should stand still and not begin to move backwards or forwards. The pet should just be still in one spot.

Evidence

Only evidence is from previous version of uthgard played, to which I do not have video of. However when focus pulling and you tell a pet to stop in its place it would stay there and not move. It wouldn't slide or back up into a wall such as in the video I provided. The pet would not move forward randomly towards mobs it is fighting either such as it did in Nisse's Lair.

Status

Issue is a duplicate: #30
1 player says this report is valid, 0 disagree

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