1252: Necro pet instants removed from cast queue when interrupted

Reported by ★★★ Pytt at Tue, 31 May 2016 11:49:11 UTC
gamemechanic bug
confirmed
17 votes

Description

When a necromancer servant is interrupted, instant spells (such as applying the necro's HoT spell) are also removed from the cast queue.

It's a fairly short window, but it can be reliably reproduced.

Between you casting your HoT to completion and the HoT instant being cast by your pet, if your pet gets one of his spells interrupted -> HoT instant will not be cast and the effect will not be applied.

Combat log:
Note the 'your pet enters a meditative state' is missing even though the Regenerate Flesh spell was cast to completion. This is due to the pet's Glimpse of Fate being interrupted at the same time.
http://i.imgur.com/LwOj9CH.png

Reproduction Steps

1. Cast your Heal Over Time spell to completion
2. Have your pet cast a spell that gets interrupted at the same time
3. The HoT effect will not be applied. It is seemingly forgotten.

Intended Behavior

The Heal Over Time effect should be applied regardless of the pet's spell being interrupted.

Evidence

The only proof I have is that this is incredibly counter-intuitive and people who played necros on live agree with me.

Status

issue has been confirmed
votes (priority): 17
8 players say this report is valid, 0 disagree

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